⚔️ Heroes

19 champions available in Alpha v0.0.015. Select at the hero screen before joining a match.

🏇

Knight

FIGHTER
HP900
Mana130
Damage55
Range120
Speed9
High HP and strong damage make Knight ideal for frontline brawling. Charge into squishy enemies like Princess, then Shield to absorb their counter. Hardest to kill in a straight fight.
QCharge 30 MP· 4s CD
Dash 300 units toward cursor. Instantly closes gaps or escapes danger.
WShield 40 MP· 6s CD
Absorbs the next 200 damage taken. Shield does not decay over time.
EWhirlwind 45 MP· 5s CD
AoE spin attack centered on self. Hits all enemies within 220 units for 65 damage.
RJuggernaut 70 MP· 11s CD
Massive 500-unit dash followed by a 200-damage explosion on arrival. Highest single-hit damage in Knight's kit.
🧙

Mage

MAGE
HP500
Mana160
Damage28
Range500
Speed10
Longest auto-attack range in the game. Stay at max range and never let melee heroes close the gap. Use Blink to escape, not to engage. Fireball into Inferno is a punishing burst combo at any range.
QFireball 🔥 50 MP· 3.5s CD
AoE burst projectile (130-unit radius) fired toward cursor. 100 damage on contact. Travels 900 units.
WBlink 40 MP· 4.5s CD
Instantly teleports 500 units toward cursor position. Primary escape tool.
EInferno 🔥 60 MP· 5.5s CD
Detonates AoE fire burst (180-unit radius) at cursor location. 90 damage.
RFirestorm 🔥 80 MP· 12s CD
Fires 6 fireballs in a spread toward cursor. Each has 90-unit AoE on landing. Covers wide areas with overlapping fire.
🧝

Elf

MARKSMAN
HP650
Mana130
Damage38
Range350
Speed13
Fastest hero in the game. Use Sprint to stay out of reach and kite melee heroes indefinitely. Volley is excellent for clearing minion waves. Arrow Rain melts isolated targets.
QVolley 30 MP· 2.5s CD
Fires 3 homing arrows at the 3 nearest enemies. If no targets exist, fires 3 arrows in a spread toward cursor.
WSprint 35 MP· 4s CD
1.8× movement speed boost for 3 seconds. Clears any active slow on activation.
ESmoke Step 40 MP· 4.5s CD
Short 250-unit dash, then detonates an AoE smoke burst (150-unit radius, 50 damage) at arrival point.
RArrow Rain 70 MP· 10s CD
Fires 6 homing arrows at the 6 nearest enemies (duplicates if fewer targets exist). Each arrow deals 55 damage.
👑

King

TANK
HP800
Mana130
Damage50
Range140
Speed8
Strong all-rounder with good HP and damage. Edict is the highest-radius AoE ultimate in the game — use it in clustered minion waves for massive area denial. Bulwark makes King nearly unkillable in short trades.
QDecree 25 MP· 4s CD
Dash 300 units toward cursor. Cheapest mana cost of any dash ability.
WBulwark 35 MP· 5s CD
Absorbs the next 200 damage taken. Identical to Knight's Shield.
EWrath 50 MP· 5.5s CD
AoE slam centered on self. 250-unit radius, 80 damage. Larger radius than Knight's Whirlwind.
REdict 80 MP· 12s CD
Massive lightning AoE on self. 350-unit radius, 200 damage. Largest ground-zero AoE in the game.
👸

Princess

ASSASSIN
HP450
Mana150
Damage30
Range480
Speed12
Lowest HP in the game — avoid prolonged fights. Starfall is devastating against clustered units: 8 converging stars hit a tight area from all directions. Vanish to reposition and never let enemies close in.
QHex 45 MP· 3.5s CD
Lobbed AoE orb (110-unit radius) toward cursor. Travels 900 units. Good poke at extended range.
WVanish 40 MP· 4.5s CD
Blink 500 units to cursor. Identical range to Mage's Blink — use to disengage when under pressure.
EFairy Ring 50 MP· 5s CD
Petal-wave projectile (130-unit AoE) fired toward cursor. Travels 850 units and detonates on contact or at max range.
RStarfall 80 MP· 11s CD
8 stars spawn at equal angles around the target point, then converge inward from 280 units away. Each star has 70-unit AoE. 60 damage per hit.
🍺

Innkeeper

BRUISER
HP750
Mana130
Damage45
Range160
Speed9
Heave's barrel has the largest AoE radius of any non-ultimate (160 units). Use it to zone minion waves from a safe distance. Battlecry's speed surge combined with Brawl creates an extended engage window even against fast targets.
QBrawl 30 MP· 4.5s CD
Charge 300 units toward cursor. Innkeeper's gap-closer for entering melee range.
WFortify 35 MP· 5.5s CD
Absorbs the next 200 damage. Use when trading hits in close quarters.
EHeave 50 MP· 5.5s CD
Lobs a massive explosive barrel toward cursor. 160-unit AoE, 85 damage on landing. Travels 700 units.
RBattlecry 75 MP· 11s CD
AoE shout (220-unit radius, 100 damage) centered on self, plus a 4.5-second speed surge at 1.8× movement speed.
🪓

Barbarian

BERSERKER
HP850
Mana120
Damage62
Range130
Speed11
Highest base AD in the roster. Rage Rush closes the gap fast — follow immediately with Whirlwind to maximise AoE damage on clustered enemies. Spear Throw lets you poke at range before you commit. Low mana pool means you must choose your ability windows carefully.
QRage Rush 30 MP· 3.5s CD
Explosive dash 300 units toward cursor. Gap-closer and escape tool. Deals no damage on its own.
WWhirlwind 40 MP· 5s CD
Spinning AoE attack (150-unit radius) centered on self. 75 damage to all enemies hit. Best used mid-melee.
ESpear Throw 45 MP· 5.5s CD
Hurls a spear toward cursor. Travels 900 units, 70 damage on impact with 80-unit AoE burst at landing point.
RBerserker 80 MP· 11.5s CD
Unleash a shockwave burst (200-unit radius, 120 damage) then enter a 5-second frenzy: +50% movement speed and reduced auto-attack cooldown.
🛡️

Blue Knight

PALADIN
HP820
Mana140
Damage48
Range300
Speed9
Versatile fighter with medium range — effective both up close (Shield Bash + Whip Crack) and at a distance (Holy Bolt). Shield Bash can initiate or disengage. Crusade has the largest single-hit AoE radius in the game; position in the centre of a minion wave for maximum value.
QShield Bash 30 MP· 4s CD
Dash 280 units forward and emit a 100-unit AoE burst on arrival. 50 damage. Knocks enemies slightly away from impact point.
WHoly Bolt 40 MP· 4.5s CD
Fire a radiant projectile toward cursor. Travels 1000 units at high speed. 65 damage on contact. Single-target piercing shot.
EWhip Crack 45 MP· 5s CD
Wide arc attack in front of hero (180° cone, 220-unit range). 70 damage to all enemies caught. Strong wave clear and trading tool.
RCrusade 75 MP· 11.5s CD
Call down a massive ground slam at cursor position (250-unit AoE, 130 damage). Largest AoE ultimate in the roster. Best used on clustered enemies or tower defenders.
💀

Death Knight

FIGHTER
HP920
AD58
Range120
MP120
Speed8
RoleMelee
💡 Tanky melee fighter. Death Grip pulls enemies into your auto-attack range for devastating follow-up combos.
QDeath Grip30 MP· 4s CD
Yank an enemy hero to your position. Works at 500 range. Excellent for catching fleeing enemies.
WNecrotic Shell40 MP· 5.5s CD
Absorb the next 200 incoming damage. Pairs with Death Grip to dive safely.
ESoul Rend45 MP· 5s CD
Drain life from a target, dealing damage and restoring your HP.
RApocalypse80 MP· 11.5s CD
Massive AoE necrotic explosion centered on self. High damage and shreds armor temporarily.
🔮

Lich

MAGE
HP440
AD22
Range580
MP210
Speed9
RoleRanged
💡 Longest ranged mage in the game. Glass cannon — use Phase Shift to escape when threatened. Keep max range and poke with Dark Frost.
QDark Frost35 MP· 3s CD
Slowing frost bolt toward cursor (580 range). Reduces enemy movement speed by 30% for 2 seconds.
WPhase Shift60 MP· 7s CD
Instantly teleport to cursor position. Escape tool or aggressive repositioning.
EFrost Nova45 MP· 5s CD
AoE freeze burst around self, briefly rooting all nearby enemies.
RLich's Curse90 MP· 12s CD
Unleash a torrent of homing ice shards at all nearby enemies. Massive teamfight damage.
👁️

Beholder

MAGE
HP510
AD28
Range500
MP175
Speed10
RoleRanged
💡 Eye Ray fires instantly with no travel time. Combo Eye Ray → Charm Ray to lock down enemies. Antimagic is strong against ability-heavy teams.
QEye Ray25 MP· 3s CD
Concentrated disintegration beam toward cursor. Instant hit, no travel time.
WCharm Ray40 MP· 5s CD
Slowing charm projectile. Reduces move speed 40% and deals moderate damage.
EAntimagic50 MP· 6s CD
Nullify AoE zone at cursor — suppresses ability cooldown regen for enemies inside.
RDoom Gaze85 MP· 12s CD
Lethal disintegration ray sweeping the lane. Extreme damage to any unit it passes through.
🔥

Efreet

ASSASSIN
HP530
AD30
Range460
MP165
Speed12
RoleRanged
💡 High mobility fire mage. Flame Dash through enemies then drop a Fire Orb as you escape. Very hard to pin down.
QFlame Dash40 MP· 5s CD
Dash through enemies leaving a trail of fire. Deals damage to all enemies passed through.
WFire Orb35 MP· 4s CD
Lobbed flaming orb at cursor. Explodes on impact for AoE damage.
EScorch Burst45 MP· 5s CD
AoE fire explosion around self. Used to punish enemies who close the gap.
RMeteor Strike90 MP· 13s CD
Call a massive flaming meteor at cursor position. Largest single-hit explosion in the game.
🧊

Frost Giant

TANK
HP1050
AD55
Range140
MP110
Speed7
RoleMelee
💡 Highest HP in the game. Slow but devastating. Frost Charge + Glacier Smash is a reliable CC combo. Use Ice Armor before engaging.
QFrost Charge30 MP· 5s CD
Dash forward slamming enemies, dealing damage and briefly slowing all hit.
WIce Armor35 MP· 5.5s CD
Absorb incoming damage with a frost shell. Also slows adjacent enemies who strike you.
EGlacier Smash40 MP· 5s CD
Massive ground slam AoE centered on self (200-unit radius). High damage, strong knockback.
RBlizzard80 MP· 12s CD
Summon a massive storm of ice at cursor position. Sustained AoE damage and slowing effect.

Planetar

SUPPORT
HP720
AD46
Range260
MP155
Speed10
RoleMelee
💡 Balanced holy warrior. Celestial Ward absorbs damage like other shield abilities. Divine Charge + Holy Wrath delivers reliable burst damage from mid-range.
QDivine Charge35 MP· 4.5s CD
Radiant dash toward cursor. Deals damage to enemies along the path.
WCelestial Ward40 MP· 5.5s CD
Holy shield that absorbs the next 200 incoming damage.
ERadiant Pulse45 MP· 5s CD
AoE holy light burst around self. Moderate damage to enemies, peel for close threats.
RHoly Wrath75 MP· 11.5s CD
Devastating divine judgment strike at cursor. Highest single-target burst in the Planetar kit.
🦉

Owlbear

BRUISER
HP810
AD56
Range130
MP120
Speed11
RoleMelee
💡 High sustained DPS bruiser. Pounce for engage, Ferocity to increase attack speed, then Primal Roar to disrupt. Strong 1v1 duelist.
QPounce30 MP· 5s CD
Leap at an enemy dealing heavy damage on landing. Gap closer for an all-in melee hero.
WFerocity30 MP· 5s CD
Enrage for increased attack speed for 3 seconds. Stack with auto-attacks for burst.
ETalon Swipe35 MP· 5s CD
Wide AoE claw strike in a 180° cone. Good wave clear and multi-target poke.
RPrimal Roar70 MP· 11s CD
Terrifying howl disrupting all nearby enemies — AoE fear effect, silencing abilities briefly.
🦁

Manticore

MARKSMAN
HP560
AD42
Range380
MP155
Speed11
RoleRanged
💡 High mobility marksman. Spine Volley for poke, Wing Gust to create distance. Mane Surge is the best teamfight ultimate for a marksman.
QSpine Volley30 MP· 4s CD
Fire a burst of tail spines — 3 homing projectiles toward nearby enemies.
WWing Gust35 MP· 5s CD
Knockback gust of wind at cursor. Creates space between you and threatening enemies.
ETail Spike35 MP· 4s CD
Pierce a single target with a venomous spike. High single-target damage, applies slow.
RMane Surge80 MP· 12s CD
Unleash a torrent of venomous spines in a wide cone. Massive AoE damage.
🪶

Tengu

ASSASSIN
HP490
AD36
Range340
MP145
Speed15
RoleRanged
💡 Fastest hero in the game. Excels at picking off isolated targets. Shadow Step behind enemies before unleashing a combo. Fragile — never frontline.
QBlade Wind30 MP· 3.5s CD
Fan of wind blades toward cursor (3-projectile spread). Good poke and wave clear.
WShadow Step50 MP· 6s CD
Vanish then reappear behind target enemy. Next attack deals bonus damage.
EGust Slash40 MP· 4.5s CD
Dash slash leaving a wind wake. Deals damage and creates a brief slow zone.
RStorm Spiral80 MP· 12s CD
Tornado of spinning blade strikes — 6 hits rotating outward from self position.
🐉

Dragon

FIGHTER
HP720
AD48
Range380
MP155
Speed9
RoleMixed
💡 Versatile dragon with both melee and ranged tools. Acid Breath is a ranged cone, Wing Buffet keeps enemies away for spacing. Ancient Fury rewards grouping up.
QAcid Breath35 MP· 4s CD
Corrosive breath cone attack toward cursor. Deals sustained DoT damage over 3 seconds.
WWing Buffet35 MP· 5s CD
Knockback AoE wing slam around self. Peels off any melee threats.
EToxic Cloud45 MP· 5s CD
Drop a poisonous cloud at cursor. Enemies inside take sustained damage per second.
RAncient Fury85 MP· 13s CD
Unleash draconic power in a massive AoE devastation around self. One of the largest AoE ultimates.
👹

Ogre

TANK
HP960
AD62
Range120
MP100
Speed8
RoleMelee
💡 Highest AD in the game tied with Barbarian. Slow but hits like a boulder. Iron Hide before engaging, then Boulder Toss for a ranged poke option.
QSmash25 MP· 4s CD
Slam the ground creating a shockwave around self. AoE damage, knocks back adjacent enemies.
WIron Hide35 MP· 5.5s CD
Toughen skin to absorb the next 200 incoming damage.
EBoulder Toss40 MP· 5s CD
Hurl a massive rock at enemies at cursor position. Rare long-range option for a melee tank.
RWarbellow70 MP· 11s CD
Terrifying battle roar disrupting all enemies in large AoE — reduces move speed and disrupts attacks.